Strax

Autospela

The Anatomy of a Framer Project (Fundamentals Lesson 2)

0 Visningar • 25/02/26
Dela med sig
Bädda in
121gamers
121gamers
14 Prenumeranter
14

Now that you’re familiar with the Framer interface, it’s time to get familiar with the anatomy of the things we build — and unpack the content of a Framer Project. Let’s take a super high-level look at the anatomy of a Framer project:

At the very top level, you have your Framer workspace that contains all of your projects.

Within your Workspace, you have the option of creating folders to keep your projects organized — but these are completely optional.

Then you have projects project itself — each of which is essentially a website. You decide when and where to publish them but one project equals one website.

Within a project we have pages, within each page we have a design canvas, and on the canvas, we design our pages within “Breakpoints”.

Lets open up a project and take a good look at the guts.

00:00 Inro
00:08 Workspace, folders, and projects
00:21 Pages, canvases, and breakpoints overview
00:52 Creating and managing pages
01:28 Page paths, titles, and URLs
02:16 Changing home pages and using folders
03:24 Designing on the canvas
03:38 Breakpoints and responsive design
04:26 Introduction to frames
05:13 Wrap up

🌞 Start for free: https://framer.link/yt
📚 Learn more at: https://framer.link/yt-academy
💎 Join the Community: https://framer.link/yt-community
🎉 Follow on X: https://framer.link/yt-x

Visa mer
0 Kommentarer sort Sortera efter
Facebook-kommentarer

Strax

Autospela