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FPS1.6 Adding Friction to the Movement. Unity3D FPS Game Design Tutorial.

1 Visualizações • 10/12/24
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121gamers
121gamers
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Getting rid of that slippery running on ice feeling to the game. Also you guys get to learn from my mistake and know why Time.deltaTime is important.

Got a questions, problems, glitches? Get help here:
http://forum.unity3d.com/threa....ds/126207-ETeeskiTut

reference to the code up to FPS1.16:
http://forum.unity3d.com/threa....ds/115330-ETeeskiTut

Unity Engine used in accordance to the Unity3D End User License Agreement, found here:

http://unity3d.com/unity/unity....-end-user-license-3.

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