FPS1.6 Adding Friction to the Movement. Unity3D FPS Game Design Tutorial.
1 Lượt xem
• 10/12/24
0
0
Nhúng
121gamers
14 Người đăng ký
Getting rid of that slippery running on ice feeling to the game. Also you guys get to learn from my mistake and know why Time.deltaTime is important.
Got a questions, problems, glitches? Get help here:
http://forum.unity3d.com/threa....ds/126207-ETeeskiTut
reference to the code up to FPS1.16:
http://forum.unity3d.com/threa....ds/115330-ETeeskiTut
Unity Engine used in accordance to the Unity3D End User License Agreement, found here:
http://unity3d.com/unity/unity....-end-user-license-3.
Cho xem nhiều hơn
Bình luận trên Facebook
SORT BY-
Nhận xét hàng đầu
-
Bình luận mới nhất